#ifndef _OOD3D9TEXTURE_H_
#define _OOD3D9TEXTURE_H_

#include "ooengine.h"

//------------------------------------------------------------------------
class ooImage;

//------------------------------------------------------------------------
class ooD3D9Texture
{
	typedef std::vector<ooImage*> ooTextureImages;
public:
	ooD3D9Texture();
	~ooD3D9Texture();

	int					getWidth() const;
	int					getHeight() const;

	
private:
	LPDIRECT3DTEXTURE9	m_d3dTexture;
	ooTextureImages		m_images;
};

#endif